- WABISABI Design
*Principal Character artist
In charge for Main Character to RAKUGAKI Video game
Also make some other Characters for Video Game like NPC´s]
I made the entire process for every character from High Poly until render testing with Marmoset even into the Unreal Engine (High poly, Retopology, Uv´s extract, Bakes, Textures, export every channel texture, Render and Testing into the engine).
YOU CAN SEE THE LINK TO STORE STEAM RIGHT HERE:
https://store.steampowered.com/app/2146570/RKGK__Rakugaki/
- BOXEL STUDIO
* Sr. Character and Environment Position.
Tv Serie Production "Superman and Lois, Seasson 2 and Seasson3"
In charge for character and environment modeling, create UV maps for both positions, clean up 3D Scans for characters and environments, extract Displacements for texture departament.
TV Seria Production " Pennyworth, Seasson 3"
In charge for clean up 3D environment scan and make Uv maps for environemnts.
Film "John Wick 4"
* Prop Modeling Position.
In charge for Prop modeling, clean up 3D Props Scans and extract Uv maps.
Film " Blue´s Big City Adventures"
* Texture and Surfacing Position.
In charge for texture and surfacing characters and props for the movie.
- FANATIC GAMES
* Professional Independient.
In charge for modeling props and characters, extract UV maps, and make character retargeting for Video Games
- ESCENA ANIMATION SCHOOL
* Trainer Position.
Professional trainer for education in the animation industry.
- HUEVO CARTOON PRODUCCIONES
* Environment Modeler Position.
In charge for modeling envrironments and extract UV Maps for both movies "Un rescate de Huevitos" and "Huevitos Congelados"
Texture and Surfacing Position.
In charge for texturing and surfacing characters and environments for movie "Huevitos Congelados"
Character and environment modeler, creation UV maps, Clean up 3D characters and Environment scans data, texture creations and Displacements extraction for.
"Superman and Lois, Seasson 2"
"Superman and Lois, Seasson 3"
"John Wick 4"
"Pennyworth, Seasson 1"
"Blue´s Big City Adventures"
Modeling, texturing and surfacing for character and environment service
In charge of Texturing and surfacing, creation and improvement shaders for some characters and environments with the fouindry Mari Software in the film "Huevitos Congelados".
In charge of modeling and preparing the UVs to many Environments for both films to Huevo Cartoon Producciones "Un rescate de Huevitos" and "Huevitos Congelados"